Glossary — cheat sheet

← Learning path

Every .track word, in plain meaning and its real technical term. Each links back to the lesson that explains it.

.track wordPlain meaningReal termLesson
bpmsong speedtempo4
beats / stepsbeats per bar / boxes per barmeter / grid resolution4
swingbouncy, lazy feelshuffle/swing4
humanizeless robotichumanization4
o x Xsoft / normal / loudvelocity / dynamics5
scale + numbersnote family + note-by-numberscale + scale degrees3
saw/square/sine/trianglesound “colors”waveforms6
attack decay sustain releasea note’s volume life-storyADSR envelope7
cutoff / resonancebrightness / emphasisfilter controls8
unison / detunefat, wide sounddetuned stacking9
subdeep low endsub-oscillator9
fmbell / metallic tonesfrequency modulation9
wobbleauto filter sweepfilter LFO9
drive / crushgrowl / lo-fi gritdistortion / bit-crush10
delay / reverbecho / roomdelay / reverb10
compressauto volume evenercompression10
panleft–right placementpanning11
sidechainthe “pumping”ducking12
_ / . / glidehold / stop / slidetie / rest / portamento13
spreadeven sprinkle of hitsEuclidean rhythm14
seedrepeatable randomnessPRNG seed14
master / limitfinal volume / safety netmaster bus / limiter15
.sba stack of songs & clipsproject file16
layerone song or clip in the stacknote layer / clip layer16
atwhere a clip/song lands in timeplacement16
trimkeep just part of a cliptrim16
looprepeat a clip’s trimmed sliceloop16
fadeease a clip in or outfade in/out16
mixeach layer’s volume & panmix block16
master limitfinal safety net for the whole projectmaster limiter16